Human Rocket



Human Rocket is a character created first as a weapon by Alphadin and conceptualized as a boss by Ze Operator.

His primary theme is [null] from null.

Abilities & Toolset
Armed only with a Rocket Tool and only wits, Human Rocket can use his tool to launch himself at foes or even correct himself in the air. He also doesn't take fall damage naturally.

Version 1 - 2013-2015
Human Rocket's first version was simply comprised of a Fast Boss 1000 HP Player and Alphadin's Human Rocket tool. The tool itself gave players immense air control at the cost of temporarily lowering a player's HP to 100 for the duration of the "rocket state". Particularly fun and interesting to fight against and play as, and very powerful when used by skilled players. This was the version that coined the phrase "Human Rocket needs a nerf" among server players

Version 1.5 - 2015-2017
Version 1.5 introduced a proper playertype and hat aesthetics to Human Rocket, including two special tweaks via right-click whether a player was in Rocket State or not - A double jump ability in normal mode, and a dive bomb ability in Rocket State.

Version 2 - 2017-Present
Version 2 was made by the community member Carbon Zypher. This version removed the air control ability and other previous features and allowed players to properly become a rocket projectile at no HP cost. Sadly, this version wasn't as well received among other community members and was partially ridden with a few bugs.

Playing as Human Rocket
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Playing against Human Rocket
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